Specially buffs Kagune damage by 15% and nerfs incoming Kagune damage by 20%.Īuto trains 40% of your Agility multiplier and 35% of your Strength multiplier every 4 seconds. Here are all the Champions from Common to Fighting Pass rarity:Īuto trains 40% of your Agility multiplier every 4 seconds and buffs Punch damage by 40%.Īuto trains 30% of your Sword multiplier every 4 seconds.Īuto trains 45% of your Speed multiplier every 4 seconds and nerfs Strength damage by 10%.Īuto trains 20% of your Chakra multiplier every 4 seconds and heals 3% of your health every 5 seconds.Īuto trains 20% of your Strength and Durability multiplier every 4 seconds.Īuto trains 35% of your Strength and Durability multiplier every 4 seconds.Īuto trains 30% of your Strength multiplier every 4 seconds. Stats gained from Champions are unaffected by gamepassed training boost from joining the BlockZone group, server boosts, event boosts, or the boosts bought with Robux.Champions are not effected by multiplier event If you try to sell or trade a locked champion it will fail and tell you to unlock it in order to preform the requested action. To prevent accidentally selling a valuable champion, use the lock mechanism. You can also sell champions for Chikara shards depending on rarity. ![]() The only exceptions to this are certain champions that can be bought in the Tournament Dimension and those that can be unlocked by the Fighting Pass. It costs 5,000 Chikara Shards to receive a champion which you can buy from the Saiyan pod inside any spawn area in every dimension, not counting the Tournament Dimension. Champions help you in training and also fighting (similar to pets in other games). ![]() Champions is a game mechanic introduced in UPDATE 9.
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